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Y nod oedd creu deunydd dehongli arloesol, rhyngweithiol a llawn dychymyg a, thrwy osod y llys yn ei gyd-destun ehangach, ysbrydoli ymwelwyr i deithio yn eu blaenau i ymweld â safleoedd perthnasol eraill, megis Castell Llawhaden neu Lys yr Esgob Llandyfái. Ar ôl mynd i mewn, roedd y ferch fach honno’n gallu cymryd rhan yn Helfa Llys yr Esgob trwy helpu Alun, y gwas bach, i ddod o hyd i gwpan gwin yr esgob, sydd ar goll.
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The aim was to create interpretation that was imaginative, innovative and interactive and, by presenting the palace in its wider context, would inspire visitors to move on to visit other relevant sites such as Llawhaden Castle and Lamphey Bishop’s Palace. After entering, that little girl was able to take part in the Bishop’s Palace Quest by helping Alun the servant boy to locate the bishop’s missing wine cup. The quest encourages children to explore the site in the search for clues and helps them to understand what life was like for the people who lived and worked in the palace.
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