soli – Übersetzung – Keybot-Wörterbuch

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Kostki do soli i pieprzu
Kostki do soli je pieprzu
Kostki do soli ich pieprzu
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Ikebana è uno stile floreale giapponese o orientale e incorpora le tre posizioni principali di paradiso, uomo e terra. Al contrario, lo stile europeo enfatizza il colore e la varietà di materiali botanici non limitati ai soli fiori che sbocciano, in raduni di più fiori.
Floral design or flower arrangement is the art of using plant materials and flowers to create a pleasing and balanced composition. Evidence of refined floristry is found as far back as the culture of ancient Egypt. Professionally designed floral designs, arrangements or artwork incorporate the elements of floral design: line, form, space, texture, and color, and the principles of floral design: balance, proportion, rhythm, contrast, harmony, and unity. There are many styles of floral design including Botanical Style, Garden Style, Crescent Corsage, Nosegay Corsage, Pot au Fleur, Inverted "T", Parallel Systems, Western Line, Hedgerow Design, Mille de Fleur, and Formal Linear. The Eastern, Western, and European styles have all influenced the commercial floral industry as it is today. Ikebana is a Japanese or eastern style of floral design, and incorporates the three main line placements of heaven, man and earth. In contrast, the European style emphasizes color and variety of botanical materials not limited to just blooming flowers, in mass gatherings of multiple flowers. Western design historically is characterized by symmetrical, asymmetrical, horizontal, and vertical style of arrangements. In addition to flower arrangements, floral design includes making wreaths, nosegays, garlands, festoons, boutonnieres, corsages, and bows.
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Un gioco è una forma di gioco strutturata, di solito intrapresa per il divertimento e talvolta utilizzata come strumento educativo. I giochi sono distinti dal lavoro, che viene solitamente svolto a pagamento, e dall'arte, che è più spesso espressione di elementi estetici o ideologici.
A game is a structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for entertainment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both.
On peut définir le jeu comme une activité d'ordre psychique ou bien physique pensée pour divertir et improductive à court terme. Le jeu entraîne des dépenses d'énergie et de moyens matériels, sans créer aucune richesse nouvelle. La plupart des individus qui s'y engagent n'en retirent que du plaisir, bien que certains puissent en obtenir des avantages matériels. De ce fait, Huizinga remarque que de très nombreuses activités humaines peuvent s'assimiler à des jeux. La difficulté de circonscrire la définition du jeu représente un intérêt pour la philosophie. Il est plus facile de répertorier les jeux. Ceux-ci se caractérisent généralement par un nom et des règles qu'on peut classer par types. Les sciences de l'éducation et du développement humain, les sciences cognitives, la pédagogie examinent le jeu comme pratique infantile, importante pour les apprentissages et l'éducation, ce qui peut le rendre productif à moyen et long termes. Dans le jeu, le jeune humain, comme celui d'autres espèces, réalise sans enjeu vital des actes qui lui seront nécessaire dans sa vie adulte. L'adulte, cependant, continue à jouer, et applique fréquemment le concept de jeu à des activités qu'il ne conçoit pas comme purement divertissantes.